KS - February 2021

Kickstarter Roundup

Click on a Project's Image to Find More Information

Launching February 2nd

Core Worlds: Empires

1 - 5 Players | 90 - 300 minutes

"Six empires have risen from the ashes of the Galactic Realm. Still cemented by the alliance that enabled their unprecedented conquest of the galaxy, the six independent kingdoms now seek to consolidate their power, each hoping to carve out the strongest dominion in the cosmos. Conflicts among the young realms are inevitable, but will the galaxy return to a state of civil war?

Core Worlds: Empires is a worker placement game for 1 - 4 players that includes rules for Solo Play. Each player represents one of the empires that overthrew the ancient Galactic Realm during the original Core Worlds card game. Core Worlds: Empires is a thematic sequel to the original game and its expansions, but players don’t need to own the original game to enjoy this one.

Each world in the galaxy occupies a board space that an empire’s ambassadors can visit during the game. The worlds that appear during each game are variable. Each player starts with a certain number of Imperial Worlds under his or her control, including one of the coveted Core Worlds that lie near the center of the galaxy. Neutral Worlds that have recently recovered from the civil war enter the game as play proceeds, and players may visit these worlds or attempt to annex them to their empires."

Cult of The Deep

4 - 8 Players | 45 - 75 minutes

"You are a cultist, trying to establish your faction's rise to power. Fight

over rituals and mythical monsters as you seek victory and control of the cult."

You can read our full preview of Cult of The Deep here.

Launching February 9th

Kingdom Rush: Elemental Uprising

1 - 4 Players | 45 - 90 minutes

"Kingdom Rush: Elemental Uprising is a fully co-operative standalone board game for 1 to 4 players that offers the ultimate tower-defense experience for the tabletop.

Players take on the roles of asymmetrical heroes defending their kingdom against waves of incoming monster hordes. Players play towers to attack hordes, using polyomino tiles to cover monsters until all monsters in a horde are covered, destroying it. Players will earn crystals and gold which can be spent on buying new towers or Tower Modifications to improve and customize their existing towers.

Monsters come with a range of special abilities that players will have to plan around, passing towers between each other, and positioning attacks to get around magic shields and monster powers. The heroes will also be confronted with game-changing events and elemental disruptions such as volcanoes and cyclones.

The game is scenario-based and can be played as individual replayable scenarios or as a steadily evolving campaign leading up to big boss fights, hero challenges, and more..."

Launching February 15th


1 - 4 Players | 60 - 90 minutes

"In the 17th century, Russia began to expand eastwards to develop the vast expanses of Siberia. This phase in history is closely associated with the name Stroganov.

In the game players try to collect the best furs in order gain wealth and fame as they move across the vastness that is Siberia. They journey through Spring, Summer, and Autumn before returning home each Winter. After 4 years (rounds) the player who has best utilized their actions, and collected the most victory points, will win the game.

Each year the players must first move eastward across the landscape, and they can spend horses to travel further. Once they have advanced, they may take a small action, such as collecting furs, rustlers, or horses. Lastly, they may take a more complex action such as visiting a village, visiting a yurt, taking a Tsar’s wish (card), setting up a hunting lodge, buying a landscape field, or trading furs for bonuses. All this, plus exploring and storytelling along the way will translate to points at the end of the game..."

Launching February 16th

Paladins of The West Kingdom: City of Crowns

1 - 4 Players | 90 - 120 minutes

"In Paladins of the West Kingdom: City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need. Will you be able to muster enough support to once again defend this great city, or will you crumble beneath the weight of indecision and apathy?

This expansion adds new extensions for both the main board and player boards. Players have a new attribute to manage and new actions available on each turn."


2 - 6 Players | 30 - 60 minutes

"The Bloodstone is an evil and powerful relic that enchants any who possess it. We pick up our story with an interesting cast of characters from all over the realm. They all have very different stories about how they became entrapped in the arena. Nightly, they fight to the death only to be resurrected and made to do it all over again at the sorceress' whim.

In Bloodstone, you control one of the characters and use a custom dice mechanism to determine your attacks and movements, using your miniature to move around the arena and engage in combat. You hope someday to escape this damned place, but tonight...you fight!"

Lawklivya: Vengeance

1 - 4 Players | 60 - 120 minutes

"In the land of Lawklivya, there was a time when a large community lived and prospered together. However, as people started to disappear, they began to gather in separate castles and become more independent, fearful, and competitive. They believed they could exist separately from each other. They will soon learn they are stronger together, and their cooperation will be essential to beat this evil once and for all!

Lawklivya: Vengeance is a complete coop game for 1 - 4 players. You must gather the necessary resources from a common board and spend those resources in your castle to create weapons, upgrade your walls, and train your workers into warriors, a scout, and a hero. They must defend your castle with the help of other player’s warriors against an onslaught of enemies! And only together will you stand a chance In the final battle against an evil that seeks Vengeance!"

Launching February 22nd

Rome & Roll: Gladiators

1 - 4 Players | 60 - 120 minutes

"While Rome is being rebuilt, the public demands entertainment! Emperor Nero wants you to sponsor games in the Colosseum, where gladiators will engage in thrilling battles for the enjoyment of the crowds. It's up to you to build ludi, where gladiators can be trained in one of the two competing schools, and arenas, where they can practice. You'll then assign the gladiators to the Colosseum to fight! All the excitement has also brought forth new advisors who offer enticing rewards for those who dare to bribe them...

The Rome & Roll: Gladiators expansion introduces a new Colosseum sideboard, gladiator dice, new shared advisors, a neutral foreman, and new blueprints, God's Favour, and Nero's Bonus cards. Gladiators also adds a fifth asymmetric character class — the Rudiarius, a retired gladiator who has earned their freedom. A veteran of the Colosseum, the Rudiarius can call in favors with his old masters to get ahead."

Launching... Sometime in February

Terraforming Mars: Are Expedition

1 - 4 Players | 45 - 60 minutes

"Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable)."

Robinson Crusoe: The Book of Adventures

1 - 4 Players | 60 - 120 minutes

"Robinson Crusoe: The Book of Adventures is an almanac that consists of new Robinson Crusoe scenarios ranked by their level of difficulty, complexity, and theme. The Book of Adventures offers scenarios suited for every audience — from playing with children, to creating a fun family experience, to suffering really heavy scenarios as experienced players."


2 - 4 Players | 60 - 90 minutes

"Wutaki is a middle weight worker placement game by Hodari Spiele (Germany). There is turmoil in the little village called Wutaki. The villagers believe they angered the giant monster, which they worship as their god, and thus the big volcano is going to erupt. To soothe the monster the village elders will send out workers to collect resources to be sacrificed later fulfilling powerful pacts.

Each village elder is wielding power over an elemental tower, which element responds to certain pacts to gain more rewards.Beware of the other elders and their powerful omen cards which they will use to bring your reign to an end.Use your power for good or let the world of Wutaki burn. You decide!"

Velocity: Vanguard

1 - 4 Players | 45 - 180 minutes

"You are the Vanguard… the first. Reach into the unknown with fledgling spacefaring technology and hopefully return to accolades. As Commander, your goal is to successfully complete your missions and discover what lies beyond Sol.

Velocity: Vanguard is a physics-based space board game with fast and kinetic gameplay. Story driven missions are designed for 1 to 4 players as individual commanders or teams. You’ll encounter asteroids, defense stations, powerful automated enemies, and many other surprises. Choose your faction, crew, ships and modules... then embark!

Whether you enjoy solo, co-op or competitive story driven missions, skirmish or building your own scenarios, Velocity: Vanguard has almost endless replay-ability."


1 - 4 Players | 45 - 60 minutes

"CoraQuest is an exciting and accessible co-operative dungeon crawling game for one to four people, aged six and up.

In CoraQuest the players work together to guide four adventurers exploring a dungeon, avoiding traps, finding treasure, fighting monsters, and sometimes rescuing a gnome called Kevin.

CoraQuest is a game that kids and grown-ups can play together and get equal amounts of fun from. It's also a game that sparks creativity - providing encouragement and guidance on how to create heroes, monsters and adventures to make CoraQuest your own.

All the artwork in CoraQuest is based on kids' drawings, much of it sent in to us from all over the world by the wonderful CoraQuest community. The art has been brought together by our 'chief-colourer-in', Gary King, to make a unique and charming-looking game."

Eternal Palace

1 - 5 Players | 60 - 90 minutes

"In Eternal Palace, you are a loyal worker and skilled artist who has pledged to help the Emperor rebuild his palace after a devastating earthquake so that you may gain his favor. You must send your team to collect resources and rebuild monuments. You will also honor the Emperor by painting a beautiful picture of his beloved gardens and palace — but others are trying to impress him, too, and only one will have the honor of being chosen as the Emperor's favorite.

In this game, your team of workers is represented by dice, and by placing them on the game board you contribute towards rebuilding the different parts of the Eternal Palace. Each location is reached based on dice rolls, but if others have gone to an otherwise inaccessible location, you may visit it too by paying fish, one of the resources in the game. Complete tasks first — or contribute more than your competitors to these monuments — to earn tokens reflecting your overall effort. Recruit new workers to your team, and use the painting pieces you receive as each location is unlocked to "paint" a record of your work, layer by layer.

Who will contribute the most to the reconstruction and gain the favor of the Emperor? Find out in this tense and highly interactive Eurogame!"

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